![]() Main Weapon: DUAL WIELD - Click on a Skill Name to learn moreīackup Weapon: BOW - Click on a Skill Name to learn moreīarbed Trap -> Ritual Of Retribution -> Then Biting Jabs. Weapon Power Potions Skills - One Bar Setup This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage. Harmful winds deal 52 Physical Damage per stack every 1 second. (4 items) Adds 657 Critical Chance (5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. (2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. This effect can occur once every half second. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. (2 items) Adds 657 Critical Chance (3 items) Adds 657 Critical Chance (4 items) Adds 1487 Offensive Penetration (5 items) When you deal Critical Damage, you gain a stack of Precision, increasing your Critical Chance by 177 for 5 seconds, up to 10 stacks max. (2 items) Adds 1096 Maximum Stamina (3 items) Adds 657 Critical Chance (4 items) Adds 657 Critical Chance (5 items) Adds 1528 Critical Chance For even more damage, and if you have access to a Trials Group you can replace Kinra with Arms Of Relequen. Alternative Setsįor alternatives, Leviathan or Tzogvin’s Warband can replace Kinra’s Wrath, though they will perform slighly lower in terms of overall DPS. This bonus increases by 143 every time Volley ticks, up to a maximum of 8 times. ![]() (2 items) Increases the damage Volley deals by 430 each tick. Set bonus (1 item) Adds 771 Critical Chance Removing Harpooner's Wading Kilt removes all stacks of Hunter's Focus. Taking direct damage removes 5 stacks of Hunter's Focus, up to once per second. Each stack of Hunter's Focus increases your Critical Chance by 125 and your Critical Damage by 1%. You can only gain 1 stack of Hunter's Focus per second. Set bonus (1 item) Dealing direct damage grants you a stack of Hunter's Focus for 1 minute, up to 10 stacks max. While you have an aura of wrath, allies within 12 meters of you gain Minor Berserk, increasing their damage done by 5%. While you have 5 stacks, you generate an aura of wrath, granting you Major Berserk, increasing your damage done by 10%. ![]() Set bonus (2 items) Adds 129 Weapon and Spell Damage (3 items) Adds 657 Critical Chance (4 items) Adds 129 Weapon and Spell Damage (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Burning Heart for 5 seconds, up to 5 stacks. Set bonus (2 items) Adds 129 Weapon and Spell Damage (3 items) Adds 657 Critical Chance (4 items) Adds 129 Weapon and Spell Damage (5 items) Increase the damage your Physical, Bleed, Poison, and Disease Damage over time and channeled abilities do by 15%. And to make the one remaining body piece, a Slimecraw should piece will be ideal thanks to the bonus Critical Chance. Of course the Thunderous Volley set adds greater DPS while utilizing the Volley skill on the back up (Two Bar version only). Next, the Harpooner’s Wading Kilt Mythic adds even more damage to the build in the form of lots of Critical Chance and bonus Critical Damage. This buffs our main spammable ability, Biting Jabs, by an amazing twenty percent!Ĭombined with this we are using Kinra’s Wrath which gives us passive Major Slayer for even more increased damage! This is one of the strongest sets for Stamina Damage dealers in the game, particularly if you don’t have access to Trials gear yet. You can carry more pistols to inflict them quicker.Our main damage set on this build is the Deadly Strike set. In the combos, when I use Puncture is also necessary to use two normal attacks before (or one normal and one special) to build up the confusion, so with the Puncture (3rd attack) confusion and pain are inflicted together. The backpack can also be Zhorn's Hunting Backpack, you get stamina reduction instead of damage bonus, it depends on what you prefer. The main blade is the Maelstrom blade with inflicts confusion and with Puncture it inflicts pain at the same time, so you just don't stop with this combo. And of course the Opportunist Stab will inlfict a big deal of damage after the enemy has confusion and pain. The Serpent's Parry will inflict bleeding and paralisis. ![]() That shot inflicts pain and confusion together so you can do a Sweep Kick to knock him down and then do a Backstab. The build also includes a Cannon Pistol wiht a Shatter Bullet as the combat starter, this way the enemy is at your service basically. This is my strongest build, but pretty hard to achieve, it requires end-game weapons (hard to get) and a full Legacy enchanted armor set. ![]()
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